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;;; lua-mode-autoloads.el --- automatically extracted autoloads;;;;; Code:
(add-to-list 'load-path (directory-file-name (or (file-name-directory #$) (car load-path))))
;;;### (autoloads nil "init-tryout" "init-tryout.el" (0 0 0 0));;; Generated autoloads from init-tryout.el
(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "init-tryout" '("add-trace-for")))
;;;***;;;### (autoloads nil "lua-mode" "lua-mode.el" (0 0 0 0));;; Generated autoloads from lua-mode.el
(autoload 'lua-mode "lua-mode" "\
Major mode for editing Lua code.
\(fn)" t nil)
(add-to-list 'auto-mode-alist '("\\.lua\\'" . lua-mode))
(add-to-list 'interpreter-mode-alist '("lua" . lua-mode))
(defalias 'run-lua #'lua-start-process)
(autoload 'lua-start-process "lua-mode" "\
Start a Lua process named NAME, running PROGRAM.PROGRAM defaults to NAME, which defaults to `lua-default-application'.When called interactively, switch to the process buffer.
\(fn &optional NAME PROGRAM STARTFILE &rest SWITCHES)" t nil)
(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "lua-mode" '("lua-")))
;;;***;;;### (autoloads nil nil ("lua-mode-pkg.el") (0 0 0 0))
;;;***;; Local Variables:;; version-control: never;; no-byte-compile: t;; no-update-autoloads: t;; coding: utf-8;; End:;;; lua-mode-autoloads.el ends here
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