#include "c2logic/builtins.h" extern struct MindustryObject display1; void main(void) { drawcolor(128, 128, 0, 0); drawpoly(40, 40, 6, 10, 0); drawcolor(0, 128, 128, 0); drawpoly(40, 40, 3, 10, 180); drawflush(display1); }