draw image x y image size rotation 0 control shootp obj unit shoot 0 0 control configure obj configure 0 0 0 control color obj r g b 0 ubind type ucontrol move x y 0 0 0 ucontrol idle x y 0 0 0 ucontrol stop 0 0 0 0 0 ucontrol approach x y radius 0 0 ucontrol boost enable y radius 0 0 ucontrol pathfind enable y radius 0 0 ucontrol target x y shoot 0 0 ucontrol targetp unit shoot shoot 0 0 ucontrol itemDrop obj amount shoot 0 0 ucontrol itemTake obj item amount 0 0 ucontrol payDrop obj item amount 0 0 ucontrol payTake takeUnits item amount 0 0 ucontrol mine x y amount 0 0 ucontrol flag value y amount 0 0 ucontrol build x y block rotation configure ucontrol getBlock x y type building configure ucontrol within x y radius result configure uradar any any any distance 0 order result ulocate building core enemy @copper outx outy found building ulocate ore core enemy ore outx outy found building ulocate spawn core enemy ore outx outy found building ulocate damaged core enemy ore outx outy found building