2 changed files with 0 additions and 90 deletions
@ -1,27 +0,0 @@ |
|||
draw image x y image size rotation 0 |
|||
control shootp obj unit shoot 0 0 |
|||
control configure obj configure 0 0 0 |
|||
control color obj r g b 0 |
|||
ubind type |
|||
ucontrol move x y 0 0 0 |
|||
ucontrol idle x y 0 0 0 |
|||
ucontrol stop 0 0 0 0 0 |
|||
ucontrol approach x y radius 0 0 |
|||
ucontrol boost enable y radius 0 0 |
|||
ucontrol pathfind enable y radius 0 0 |
|||
ucontrol target x y shoot 0 0 |
|||
ucontrol targetp unit shoot shoot 0 0 |
|||
ucontrol itemDrop obj amount shoot 0 0 |
|||
ucontrol itemTake obj item amount 0 0 |
|||
ucontrol payDrop obj item amount 0 0 |
|||
ucontrol payTake takeUnits item amount 0 0 |
|||
ucontrol mine x y amount 0 0 |
|||
ucontrol flag value y amount 0 0 |
|||
ucontrol build x y block rotation configure |
|||
ucontrol getBlock x y type building configure |
|||
ucontrol within x y radius result configure |
|||
uradar any any any distance 0 order result |
|||
ulocate building core enemy @copper outx outy found building |
|||
ulocate ore core enemy ore outx outy found building |
|||
ulocate spawn core enemy ore outx outy found building |
|||
ulocate damaged core enemy ore outx outy found building |
|||
@ -1,63 +0,0 @@ |
|||
:PROPERTIES: |
|||
:header-args: :tangle new.masm :comments link :noweb yes |
|||
:END: |
|||
* manual |
|||
#+begin_src masm |
|||
ubind type |
|||
#+end_src |
|||
* template |
|||
#+begin_src masm |
|||
control shootp obj unit shoot 0 0 |
|||
control configure obj configure 0 0 0 |
|||
control color obj r g b 0 |
|||
#+end_src |
|||
** toggles/set |
|||
#+begin_src masm |
|||
ucontrol boost enable 0 0 0 0 |
|||
ucontrol flag value 0 0 0 0 |
|||
#+end_src |
|||
** direct commands |
|||
#+begin_src masm |
|||
ucontrol idle 0 0 0 0 0 |
|||
ucontrol stop 0 0 0 0 0 |
|||
ucontrol pathfind 0 0 0 0 0 |
|||
ucontrol payDrop 0 0 0 0 0 |
|||
#+end_src |
|||
** direct with bool |
|||
#+begin_src masm |
|||
ucontrol payTake takeUnits 0 0 0 0 |
|||
#+end_src |
|||
** xy-direct |
|||
#+begin_src masm |
|||
ucontrol move x y 0 0 0 |
|||
ucontrol mine x y 0 0 0 |
|||
#+end_src |
|||
** xy-param-set |
|||
#+begin_src masm |
|||
ucontrol approach x y r 0 0 |
|||
control target x y shoot 0 0 |
|||
#+end_src |
|||
** xy-param-get |
|||
#+begin_src masm |
|||
ucontrol within x y raduis result 0 |
|||
ucontrol getBlock x y type building 0 |
|||
#+end_src |
|||
** other |
|||
#+begin_src masm |
|||
ucontrol targetp unit shoot 0 0 0 |
|||
ucontrol itemDrop to amount 0 0 0 |
|||
ucontrol itemTake from item amount 0 0 |
|||
ucontrol build x y block rotation config |
|||
#+end_src |
|||
* subclass |
|||
** radar, no 'from' param |
|||
#+begin_src masm |
|||
uradar boss boss player armor 0 order result |
|||
#+end_src |
|||
** manual |
|||
#+begin_src masm |
|||
ulocate ore core enemy @copper outx outy found building |
|||
ulocate building core enemy @copper outx outy found building |
|||
ulocate spawn core enemy @copper outx outy found building |
|||
ulocate damaged core enemy @copper outx outy found building |
|||
#+end_src |
|||
Write
Preview
Loading…
Cancel
Save
Reference in new issue