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27 lines
1011 B

  1. draw image x y image size rotation 0
  2. control shootp obj unit shoot 0 0
  3. control configure obj configure 0 0 0
  4. control color obj r g b 0
  5. ubind type
  6. ucontrol move x y 0 0 0
  7. ucontrol idle x y 0 0 0
  8. ucontrol stop 0 0 0 0 0
  9. ucontrol approach x y radius 0 0
  10. ucontrol boost enable y radius 0 0
  11. ucontrol pathfind enable y radius 0 0
  12. ucontrol target x y shoot 0 0
  13. ucontrol targetp unit shoot shoot 0 0
  14. ucontrol itemDrop obj amount shoot 0 0
  15. ucontrol itemTake obj item amount 0 0
  16. ucontrol payDrop obj item amount 0 0
  17. ucontrol payTake takeUnits item amount 0 0
  18. ucontrol mine x y amount 0 0
  19. ucontrol flag value y amount 0 0
  20. ucontrol build x y block rotation configure
  21. ucontrol getBlock x y type building configure
  22. ucontrol within x y radius result configure
  23. uradar any any any distance 0 order result
  24. ulocate building core enemy @copper outx outy found building
  25. ulocate ore core enemy ore outx outy found building
  26. ulocate spawn core enemy ore outx outy found building
  27. ulocate damaged core enemy ore outx outy found building